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Google AR & VR – Music, Makers & Machines
In 1895, Thaddeus Cahill, an inventor from Iowa, started work on the world’s first electromechanical musical instrument. Weighing in at 200 tons and measuring 60 feet long, the Telharmonium was a colossal machine for producing and sharing music on the telephone. In the 126 years since, electronic music has evolved in similarly bold and ingenious…
Google AR & VR – How machine learning revived long lost masterpieces by Klimt
Few artists enjoy such worldwide fame as Gustav Klimt. The new Google Arts & Culture online retrospective “Klimt vs. Klimt – The Man of Contradictions” puts the spotlight on the artist’s eclectic work and life. A Machine Learning experiment recolored photographs of lost Klimt paintings, while a “Pocket Gallery” brings some of his most iconic…
Google AR & VR – 5 AI-powered tools to help you get outside more
If you’re looking for some inspiration to get out of the house, here are a few ideas that will get you gardening, strolling or just enjoying the outdoors. Share via: Facebook Twitter LinkedIn Email Copy Link Print More Related work from others: Google AR & VR – 3 new Chrome AI features for even more…
Google AR & VR – A new look at how Android XR will bring Gemini to glasses and headsets
Learn how Android XR and Gemini are coming to devices like glasses and headsets, and watch Google I/O demos. Share via: Facebook Twitter LinkedIn Email Copy Link Print More Related work from others: Google AR & VR – New ways Maps is getting more immersive and sustainable
Google AR & VR – Discover Ukraine’s art, culture and history
Explore the rich and diverse Ukrainian culture, arts, and architecture, and the efforts underway to preserve it. Share via: Facebook Twitter LinkedIn Email Copy Link Print More Related work from others: Google AR & VR – Discover Singapore through an immersive augmented reality tour
Google AR & VR – Building and testing helpful AR experiences
Augmented reality (AR) is opening up new ways to interact with the world around us. It can help us quickly and easily access the information we need — like understanding another language or knowing how best to get from point A to point B. For example, we recently shared an early AR prototype we’ve been…