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This story originally appeared in The Algorithm, our weekly newsletter on AI. To get stories like this in your inbox first, sign up here. It’s official. After three years, the AI Act, the EU’s new sweeping AI law, jumped through its final bureaucratic hoop last week when the European Parliament voted to approve it. (You can catch up on the five main things you need to know about the AI Act with this story I wrote last year.) This also feels like the end of an era for me personally: I was the first reporter to get the scoop on an early […]
Imagine yourself glancing at a busy street for a few moments, then trying to sketch the scene you saw from memory. Most people could draw the rough positions of the major objects like cars, people, and crosswalks, but almost no one can draw every detail with pixel-perfect accuracy. The same is true for most modern computer vision algorithms: They are fantastic at capturing high-level details of a scene, but they lose fine-grained details as they process information. Now, MIT researchers have created a system called “FeatUp” that lets algorithms capture all of the high- and low-level details of a scene […]
Posted by Mark Matthews, Senior Software Engineer, and Dmitry Lagun, Research Scientist, Google Research A person’s prior experience and understanding of the world generally enables them to easily infer what an object looks like in whole, even if only looking at a few 2D pictures of it. Yet the capacity for a computer to reconstruct the shape of an object in 3D given only a few images has remained a difficult algorithmic problem for years. This fundamental computer vision task has applications ranging from the creation of e-commerce 3D models to autonomous vehicle navigation. A key part of the problem […]