Physical world & Digital Interaction

It’s an Interconnected world..

Virtual World & Security

Creating a Virtual World

Enhancing Physical world experience

Distributed Verifiable Digital Ledger

Secure the Cyber Space

Tech News

× Predicting Ego-centric Video from human Actions (PEVA). Given past video frames and an action specifying a desired change in 3D pose, PEVA predicts the next video frame. Our results show that, given the first frame and a sequence of actions, our model can generate videos of atomic actions (a), simulate counterfactuals (b), and support long video generation (c). Recent years have brought significant advances in world models that learn to simulate future outcomes for planning and control. From intuitive physics to multi-step video prediction, these models have grown increasingly powerful and expressive. But few are designed for truly embodied […]
What exactly does word2vec learn, and how? Answering this question amounts to understanding representation learning in a minimal yet interesting language modeling task. Despite the fact that word2vec is a well-known precursor to modern language models, for many years, researchers lacked a quantitative and predictive theory describing its learning process. In our new paper, we finally provide such a theory. We prove that there are realistic, practical regimes in which the learning problem reduces to unweighted least-squares matrix factorization. We solve the gradient flow dynamics in closed form; the final learned representations are simply given by PCA. Learning dynamics of […]
In this post, I’ll introduce a reinforcement learning (RL) algorithm based on an “alternative” paradigm: divide and conquer. Unlike traditional methods, this algorithm is not based on temporal difference (TD) learning (which has scalability challenges), and scales well to long-horizon tasks. We can do Reinforcement Learning (RL) based on divide and conquer, instead of temporal difference (TD) learning.

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